Dinosaurs didn’t have keyboards
Posted: February 21, 2010 Filed under: Game stuffs, LudumDare, Phantasmal | Tags: dinosaurs, LD48, miniLD, Phantasmal 6 Comments »…but if they did, they wouldn’t break (like yours is about to)
Yep, I made a game for mini Ludum Dare this weekend, click here to play.
also as I havent pointed it out on this blog yet, work on Phantasmal has resumed since taking a break from it to make BOXGAME (yes, it was that long ago I stopped work on it omg)
Inactive? depends on your definition…
Posted: February 17, 2010 Filed under: 3D, Art | Tags: concept, Phantasmal, unity, wip 6 Comments »not been blogging, but I have been busy:
and phantasmal has a website now too: [ clicky ] (not that there is much there)
livestreaming
Posted: February 3, 2010 Filed under: Art | Tags: livestream, mspaint Leave a comment »So I recently started drawing over livestream, heres the pics so far:
I announce on twitter before I broadcast, but in the future I’ll try leave a recording online so you can check back if you miss it 🙂
I can still draw!
Posted: February 1, 2010 Filed under: Art | Tags: sketch Leave a comment »it’s been so long I was worried I might have slipped, but after a couple of sketches I think I’m back to speed again, so I present to you, boombox:
boombox, get it? cuz… missiles explode… and… meh whatever, anyhoo despite me saying to myself ‘Sophie, make an adventure game and work on phantasmal’, my mind keeps wanting to make a fighting game with characters as cool as I can possibly make, just because I don’t have to justify anything with them, it could be as outrageous as I want, whereas all my other projects I try to hold things together and be a bit more reserved.
I actually made a new game!
Posted: February 1, 2010 Filed under: Game stuffs Leave a comment »It’s called ZagiZigi, and I made it in the hopes it will get selected for this years Gamma4 event which will be at GDC, which means I’m not letting you play it now! (sorry, really I am -_-;) but in the highly likely chance it isn’t selected (there’s alot of competition, and some of it looks damn beautiful) I am working on a bigger, slightly cooler version for web release time.
if you want to see more though, I just dumped all my development screenies to my crappy blog. 🙂