Adventure Gamebook Stuff
Posted: August 20, 2021 Filed under: Patreon Leave a comment »I spent the last couple of days working on a new version of my festive/gruesome gamebook Assault on the Frozen Fortress, which now has a pdf version (attached below).
This version includes the extra classes for my gamebook system that I posted a few months ago, has more clarified intro and how-to-play stuff, and it’s been proof-read a couple more times fixing some issues, spelling, and awkward writing. Also it has way better layout.
In other news, I’m hosting an Adventure Gamebook jam on itch.io through July, so if you’re interested then join in 🙂
Dice Work and new RPG stuff
Posted: August 20, 2021 Filed under: Patreon Leave a comment »Hey so I’m trying to keep you updated more frequently again so here’s what the past week has mostly been about for me:
DICE!
I’ve been working on an update for Sophie’s Dice, I finally replaced ALL of the dice models and their old system so that they look better, have sharp-edged versions, and don’t cause the app size to be quite so humongous (I got rid of 150+ HD normal maps!)
I also implemented new dice surface controls so dice can be customised even further! There are a bunch more things I’m hoping to include but I’m not expecting any major show-stopping additions besides perhaps adding more dice shapes.
DreamSent
I realised that the setting for DreamSent was leaning heaviliy on tropes that reinforce colonial and xenophobic attitudes so I pretty much scrapped it! The setting that is, I think the game is worth saving so I’ve been writing a new setting! Instead of brave strong heroes who march into weird/insideous alien places and kill stuff – it’s about people who live in a future Earth after a magical universe collided with our own, triggering a few disasters and conflicts, but the tl;dr is humans and faries teamed up, pushed out the assholes, and turned the planet into an anarchist utopia with dragons and internet and stuff. tbh the setting rewrite is a lot of work so I don’t really have a pdf that is stable enough to even share as a WIP rn.
Echoes of Fargil’s Golabic Technic
I also started writing another RPG! The WIP pdf attached to this post!
It’s basically a horror RPG with a format that is an existential crisis. Also it has a lot of made-up words. I started writing it when I had A LOT of manic energy and unlike most of the things that start that way, I think this has a lot of potential!
It’s not got a seperate combat system, your stats are literally just which dice you place on your character sheet, and it is built around largely random travel – roll a d100 and see which scenario is next. Also, as well as numbered scenarios, items are numbered too, and I can group them to say “You find item [d20+60]” and know it’s pulling from some specific part of the list.
I dunno how but I lucked out and randomly came up with something that is interesting to me mechanically and thematically, and is also relatively straightforward.
The non-tabletop RPG
OK so I’m not gonna lie, work has 100% stalled on that. The next thing I need to do for it is just a load of writing, and I have no motivation to do it right now. Which is weird because I’ve started writing FOUR RPGs since I started procrastinating writing for that one. For the time being I’m just going to follow my passion and see where I end up. There’s a good chance that whilst I’m milling about writing other RPG settings I’ll see *the one*, you know? But only time is going to tell. I really want to make this game but there is absolutely no point if I don’t have a story/setting/characters combo that I am interested in.
Normal Bowling
Posted: August 20, 2021 Filed under: Patreon Leave a comment »Hey, so today marks 1 year since I started this patreon page, I began making a kind of “year in review” post a week ago and saw I had made 9 games since then. Now, 9 games is good sure, but I figured double figures would be better. Then I got the idea for a very normal bowling game.
It’s not quite… “perfect” yet (scoring in the final frame isn’t set up, also the camera is a bit eh, and there are no replays) but it is solid and playable, I hope you enjoy it!
Spooktober 7th – Early dialogue, whiteboxing!
Posted: August 20, 2021 Filed under: Patreon Leave a comment »I’ve started on the dialogue and stuff for the first room, it’s essentially at first-draft level and the first puzzle is totally playable 😀
Also I’ve whiteboxed all the locations for the first half of the game!
So yeah, making actual progress using these systems to make an actual game! it’s really happening! 😀
oh btw if you’re a $5 patron, make sure you vote on >this poll< to decide what you’ll get for the monthly build. I’ll probably close the poll after the weekend so I can get the build out of the way earlier this month and spend the rest of the time focusing on the halloween game 🙂
HD Art of Dealings in Dungeons
Posted: August 20, 2021 Filed under: Patreon Leave a comment »So I know I’ve not been staying on top of things here and I’m sorry about that. I got kind-of swept up in this project for the last month and have neglected to make updates. The good news is that it is pretty-much done!
I’ll be making a post for all patrons in the next day or so, but in the mean-time here is all of the HD art for the project and also a link to the latest web-playable version.
I’ll be getting back to other projects once I’m done with this one 🙂