The ZagiZigi progress blog post… thing

Haven’t posted anything in the last week, reason why is last saturday I realised the Gamma4 event had till today accepting submissions, so I made a game. I was lucky my first prototype was pretty fun in a matter of an hour or so, so I had the rest of the week to make it as polished and cool as I could,  here’s the process as I know plenty of folks like that kind of thing (I know I do):

01_it works

02_Mr Firework

03_low poly

04_almost done

05_screeny

oh hey, I just realised I never used that brick texture in the end! made a better one you should see lower down ^_^

06_another screeny

07_graphics

08_more graphics

09_lab

10_levels

I had a lot of fun baking tiling normal maps this week btw ^____^

11_unity

now that’s a much better brick texture! 😀

12_sewers

13_more

14_onoes

15_onoesB

and that’s it, if it’s selected you will be able to see it at the gammaIV event at this years GDC, and if not I’ll be working on a bigger, better version for the web release 🙂


Been a while since I posted,

still been making arts though, there’s drawy type arts with cosplay:

Patch_by_GirlFlash

with cyborg super size guns:

HARPY_099Z_by_GirlFlash

and with mini versions of some of my favourite OCs, (Mania, SDG, Arrowa, Aella, Hyades, Xe)

mini_OCs_by_GirlFlash

Also today I quickly knocked up a new papercraft template:

tike2

tike_03_wip_by_GirlFlash

Haven’t started building it yet as I got no glue or anything to hold it together, but here’s the first draft of the template if anyone wants to try: tikey2

Goodness that’s a long post, I should update more frequently ^_^;


Kliche醒来之后感到非常的湿,这一切不过是一场梦,一场春梦。

So recently a few folks have remarked how Square-Enix totally ripped off my linear RPG, of course I have a team of lawyers working on getting me the billions of yen they owe me, but in the mean-time, a very awesome person called janz approached me asking if it would be cool for him to translate the game into Chinese. my response was ‘Hell yes!’

linearrpgchYou can play this version of the game by clicking here.

on a personal note, I am really psyched about this, it’s the first time one of my games has ever been available in a language other than English, so a huge thanks to janz for his awesome offer and translation 😀


Vampire and vampire yuri

this blog post brought to you by my recent addiction to Hellsing 🙂

draculina

vampyuri


Baking, and Knights from the future

well I spent this morning learning how to do even cooler baking… baking normals on my meshes of course:

click pic to see web player version :)

click pic to see web player version 🙂

and after learning this cool goodness, I sketched up a character design I could 3D-ify to make use of this magic:

mechaknight4

and once sketched, I began to 3D:

meknight

well its not finished yet of course, but I’m allowed to put that here, this is my crappy blog after all 🙂