Monthly Build 2019/11 – The Necromancer’s Tower

> Play Here <

> Read the rulebook a bit first! <

> Update: Writing Fantasy Version! <

Check the video above for an awkward introduction, and then a 40 minute playthrough (if you can bear that).

This content is available exclusively to members of this creator's Patreon at $1 or more.

Writing Fantasy

So lately I’ve been working on things inspired by classing gamebooks like Fighting Fantasy and Choose Your Own Adventure, and I’ve been writing a story in that style using twine. Which is FUN. But I couldn’t easily take that story and format it in a way that would be printable like a gamebook.

So I made a twine story format for it!

If you point twine here you can use it if you like.

You can see the guide for it here,

or if you’re a $5+ patron you can see a more robust demonstration since I’ve updated my WIP project The Necromancer’s Tower with a Writing Fantasy version.

Update: I’ve released Assault on the Frozen Fortress, a short festive/horrific gamebook using Writing Fantasy.

This was a fun (and sometimes frustrating, I don’t use javascript much!) project, and probably won’t help much with my plans to procedurally generate adventure gamebook stories… but I learned a bunch and hey maybe it’s useful to people 🙂

(also hey I know I’ve not posted about it yet but I released my dice for iOS this week! It has a new trailer and everything! I’d like to give promo codes to all patrons who helped support it, but apple won’t let me generate enough for everyone. I’ll look into what I can do about that, but in the meantime if you’re a patron you get all versions on itch.io still of course <3)


Spooktober 5th – it’s a point & click adventure game!

Didn’t make a post yesterday because I ended the day in the middle of a task and that was kind of a downer for me, but I can post today and it’s 2 days of work I get to share!

so more or less in the order I added stuff

– You can examine stuff as well as just interact with it!

– There is now an inventory system!

– My scripted scene parser can handle conditionals and a bunch of non-linear execution of stuff

– You can use items on other stuff!

– Dialogue choices!

– The game can be played entirely with the mouse now!

Getting most of this stuff to work was ~hopefully~ the toughest part of coding the game systems, from here on most of the difficulty making the game is just gonna be exhausting myself doing art & writing.

speaking of writing, here’s a bit of the script on that NPC that runs when acted on (objects have a seperate script for getting examined)

before the last two days work, these scripts had to be very… non-dynamic(?). It would just run through each line top to bottom and then end. But now it can jump around (I can even write loops D:), check against (or set) game variables, throw up player dialogue choices… all that stuff!

and it’s pretty quick to write with too. Whether it’s quick enough to write everything for the story I have planned out I don’t know yet… but I’m pretty confident! 😀

This content is available exclusively to members of this creator's Patreon at $1 or more.

Sleepy Game Jam – Daydream Prompt generator

Wanna play an amazing procedurally-generated single-player RPG? I am working on one right now that uses technology called “imagination”!

lol anyway I needed a teensy break from dice and I had an idea for the Sleepy Game Jam which was to make a generator that gave you prompts for daydreams. You get a prompt as the last thing you do before you put away your screens and go to bed, then explore that idea/place until you fall asleep.

It’s made using tracery which I’ve been experimenting with a lot lately (especially to bring @CodecFreq140_96 back to life!) and I’m really enjoying working with something that is text-only and so simple.

I’m still working on it but you can >>> check it out at this page <<< with the password “daydream“.

Some things need fleshing out but let me know what you think, people don’t talk about their daydreams a lot so if this isn’t generating ideas for daydreams that you’d be interested in, let me know!

This content is available exclusively to members of this creator's Patreon at $1 or more.

Monthly Build 2019/10 – Dice Update Release Candidate

This will hopefully be the last monthly build that is dice because I hope (hope hope hope hope hope) that I can release this build this week… I know that it’s not gonna feel like much of a patron exclusive considering I’m giving it to you only a few days before people who bought it but I will make it up to you if I can! (specifically, if I can finish the release in time I want to make a halloween game, but that might be tight timewise so we’ll see)

Anyway, this is absolutely the best version of my dice roller and I’m super psyched to share it with you!

Get it here (and remember to download one marked “1_1_rc1”) <3

I hope you’re well, happy Halloween! 🎃

This content is available exclusively to members of this creator's Patreon at $1 or more.