Palutte

Hey minor update because I just did a new thing! Yesterday someone asked me to make a system to render dithered images with a specific colour palette and I honestly didn’t know if I could! But I kind of had an idea how I’d do it and I couldn’t get it out of my head once I started thinking about it.

Long story short, I figured it out! And I learned a bunch about unity image effects, shaders, colour spaces, and colour maths in the process 😀

You can see a video explanation here, or grab the unity package here alongside a bunch of my other unity systems.

Or you can just look at these test images I made showing Sarah’s Run with different colour palettes:

also here is what Sarah’s Run would look like on Pico-8

OK that’s it for today, hope you’re well because I love you <3 o/


Endless Library

Hey so this is what I made for procjam, but you can have it a couple of days early because I super love you <3

Update: OK it’s public now, here’s the itch page.

FYI I still super love you! <3


Procedural role-playing adventure book thing notes

So that is an awkward af title and the reason is if I was to say “fighting fantasy” or “choose your own adventure” I’d be infringing trademarks, and just “interactive fiction” doesn’t really get the point across, I think?

I dunno I’ll come up with better ways to describe this project further on, but for now picture a generator that basically just makes a book in the style of fighting fantasy. Interactive fiction rogue like maybe? I dunno.

Anyway as you can see from the notes above I’m mostly focusing on the mechanical stuff for now, making sure battles and characters work alright, since the actual “if you choose X, turn to 123” stuff is pretty basic.

I’m also working on a demo story in twine (that will probably be this month’s build?) which will test that the games the generator could make are mechanically sound.

I was planning to put this project off until I had finished making a more polished version of Waitress for Zombies (which I want to release as a patron-only game, soon hopefully) and also releasing the iOS version of my dice roller, but I kept getting excited about this idea so I’ve been putting a lot of time into it. (Well this and also learning piano).

anyway, hope you’re well, love you! <3

This content is available exclusively to members of this creator's Patreon at $1 or more.

Spooktober 3rd – I’m very tired!

Point & click! Dialogue system! Fixed perspective camera panning! Shader improvements! Being so tired from this and a bunch of IRL things that I don’t have the energy to write a longer update post!

This content is available exclusively to members of this creator's Patreon at $1 or more.

Monthly Build 2019/11 – The Necromancer’s Tower

> Play Here <

> Read the rulebook a bit first! <

> Update: Writing Fantasy Version! <

Check the video above for an awkward introduction, and then a 40 minute playthrough (if you can bear that).

This content is available exclusively to members of this creator's Patreon at $1 or more.