Skill vs Difficulty Dice System (v0.1)

So I’ve posted before about the “Boons & Banes” dice system I have been working out for DreamSent, but figured today that I’d release the dice system as a stand-alone thing, so anyone who wants to use it in their own RPGs is free to do so.

You could make your own RPG with very little work using it tbh, just decide which named Skills all characters must have, give players points to allocate to them, and let them add a few points to Talents also. That’s it.

The .pdf is 9 pages long, but for the most part the system itself is extremely simple and can be described as:

“Roll a die for your Skill, and another die for the Difficulty, if skill meets/beats difficulty then the roll is passed.”

The document is long mostly because I have not edited it, but also because it covers variant rules, roll probabilities, etc. And half of it is stuff that is only ever relevant to GMs anyway. Compared to for example the d20 system of ability scores, ability modifiers, skills, and proficiency… it’s really simple (and you get to roll more interesting dice!).

Anyway, hope you’re having a good day, I am – I had birthday cake! 😀

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