DreamSent v0.0.011

Hey there! My work this month has mostly been split between my Dice app (update coming soon, hopefully!) and DreamSent, which has been improving a lot!

This version of the Player Guide has further improved the dice system I detailed in an earlier post. (Now it’s MUCH more streamlined; just roll Skill vs Difficulty, no multiplication of boons/banes!)

It also adds a Talents system, a new Magic system (still somewhat WIP tbh), and clarifies terminology like Skills, Stats, and Tests. Also there is a Druid class now.

tbh, it’s A LOT of work! I could have sped things up SO much if I’d just used an existing system and repurposed it, but look I really wanted a system that was both simple and used all kinds of dice so here we are. It means I need to rewrite the “How To Play” section of the book about once every fortnight, and every change means I need to re-examing how classes work too.

All the changes are good and important though, I prototype little things and find ways to make the systems more lightweight and they are starting to feel REALLY good to me – I’m so excited to get to testing so I can actually play this, buuuuuut it still needs a little work on the classes yet.

Anyway, attached is the .pdf for v0.0.011, and also here is what the character sheet looks like rn (I find looking at a character sheet while reading an RPG can give a better understanding of the game. Unless the game is Pathfinder :P)

Update: I’ve added v0.0.011b which is basically the book through the “How To Play” section, but with actual layout! I’m gonna try to avoid working on stuff like this until the game is more stable and isn’t changing so much, but it’s cool to know I can put together things like this – and it might be the easiest way for you to get an idea of how the game is played if you haven’t checked out the other pdfs yet 🙂

This content is available exclusively to members of this creator's Patreon at $1 or more.

Monthly Video – July 2020

I tried to not talk for an hour this time… but it’s still 40 minutes… sorry! I’ll try to be more concise in future!

Anyway this month’s video I talk about more dice stuff, the magic ball RPG system, and improvements to DreamSent.

Speaking of DreamSent, I’ve attached the WIP manuscript as it is right now (that means it’s a MESS but there are bits and pieces of the actual game in there starting to emerge from the shuffle of mechanics and lore, and I really really like those bits!)

This content is available exclusively to members of this creator's Patreon at $1 or more.

Mystic Ball RPG System 🎱

Hey I’ve been mulling over how to make an RPG system using a mystic/magic ball in a way that could have character skills effect the probabilities of outcomes and it finally came to me, so here it is!

It’s super generic so you can use it for basically anything, but you do need to specify what stats characters can have – but obviously you can lift them from any other system so dex/str/wis/int etc is fine. Just don’t give your players toooooo many re-shake points to allocate when making their characters and it should be fairly balanced (keep in mind half of all actions will succeed before you even have re-shakes)

Update (11/Feb/21): V1.1 – I made a new layout and tried to make the rules easier to parse.


Monthly Video – June 2020

OK so when I started recording I didn’t know it was going to take me an hour to talk about everything, but you should know before watching:

I talk for an hour about everything.

Timestamps so you can skip stuff you don’t care about:

  • 0:00 – Intro, Improved dice models & customisation
  • 3:42 – New dice shapes, and tangents about geometry and dice fairness
  • 17:25 – Short RPG Dev / The Chamber
  • 20:00 – Sitcom
  • 25:05 – Assault on the Frozen Fortress
  • 28:35 – Divination with Polyhedral Dice
  • 30:50 – Echoes of Fargil’s Golabic Technic
  • 41:20 – DreamSent
  • 52:00 – Short talk about PS1-style RPG before going back to DreamSent

Honestly I didn’t know how much stuff I’d worked on and released this month until I listed everything for the video, but it’s a good reminder (to me) of how I work – some months I can’t get much done, other months I just make so much stuff I can’t even keep track of all it lol. Which is another reason I’m really grateful for is your support – knowing that I have income even when I’m not being as productive means I can go a little easier on myself during my less productive periods and recharge my energy for the next sprint.

Anyway that’s probably all from me for this month so I’ll say thanks for your support, and wish you well in these shitty times. Because you’re awesome and I love you <3

This content is available exclusively to members of this creator's Patreon at $1 or more.

Divination with Polyhedral Dice

Hey, wanna become an astralagomancer?

The attached pdf explains the dice divination method I came up with, and I’m also attaching a zip file containing compatible dice that you can roll using my dice app.

This project was something I started quite a while ago but never got round to finishing up until now. It’s nice to take an old project off the shelf sometimes and see it to completion 🙂

I hope you’re well!