Saturday Work Stream
Posted: August 20, 2021 Filed under: Patreon Leave a comment »I’m doing some 3D work for There Shall Be Lancing today, if you’re interested 🙂
Gonna be working on a new character model for this guy:

Update:
Couldn’t work for as long as I wanted, but I did get some stuff done. There’s still a lot to do but I’ve made a solid start on the detail model 🙂

I’ll probably make a more detailed patrons-only post covering my 3D workflow for characters at some point, but it’s probably best I do it when IO’m not feeling quite so frazzled ^_^;
Pumpking HD
Posted: August 20, 2021 Filed under: Patreon Leave a comment »Happy Halloween!
Here’s a HD version of Pumpking for you, the game is essentially the same as the most recent pico-8 one but I’ve ported it to Unity, painted all new sprites and added some new music. This shouldn’t have taken too long but I’ve been fighting burnout for a couple of months now so I only barely managed to have this done in time for Halloween D:


Anyway I hope you like it, and that you have a terrifying night tonight <3
I’m quitting videogames
Posted: August 20, 2021 Filed under: Patreon Leave a comment »First of all I want to say I appreciate all your support until now, but I have been living a lie. The truth is…
I hate videogames.
I never wanted to make videogames.
Sure, I thought they were cool, and I tried my best hoping that if I made enough videogames eventually I would like them as much as everyone else… but it never happened.
So from here on, I will be focusing on my true passion;
Ducksnakes.
The art of making ducksnakes is not one that everyone can appreciate so if you want to stop supporting me after this, I will understand.
If however, you wish to keep supporting me, I will provide all the stuff you’re used to – except instead of videogames – you will get premium quality bespoke and artisinal ducksnakes, behind-the-scenes access to my ducksnake making workflow (and the tools that I use), and you will receive any ducksnake artbooks that I publish.
I know this is a big change but I hope you will understand, I need to be true to myself and not spend my life stuck working on something so truly detestable as videogames.

Monthly Build 2018/03 – Epochal
Posted: August 20, 2021 Filed under: Patreon Leave a comment »This month’s WIP build is a VR game I started a while ago called “Epochal”.
I’d recommend watching the video above before playing, because the game does a bunch of things that might make you dizzy, which can be dangerous. Add on top of that it’s a work-in-progress with not everything tested and some broken things not yet removed… better safe than sorry! I talk through it all in the video because I don’t want you hurting yourself.
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There are several builds but tbh it might be that Windows + HTC Vive + SteamVr is the only way to play.
If you have different VR hardware with SteamVR and motion controllers it ~might~ work, otherwise the video above will be all you can see (sorry!)
oh, also there is no audio in the game yet, so no need to put headphones on 🙂
Unfortunately the build is over the Patreon file size limit, but you can download from itch.io > here < by connecting with your patreon account.
StreamBall!
Posted: August 20, 2021 Filed under: Patreon Leave a comment »I made another game this month!
This one is a little different: to play it, someone needs to be streaming the game through twitch.tv. Once it’s set up, people enter game commands in twitch chat. It’s something new for me but I’m pretty excited about it and I’m keen to explore this kind of game more.
StreamBall itself is basically tile-based soccer, it’s not perfect design-wise and I’ve learned a lot making it… but if you stream and you want something for your viewers to do during down-time, the download below should be worthwhile I hope 🙂
If you don’t stream and want to play, sorry but you’re gonna have to wait till someone else streams it. You can follow me on twitch, and maybe catch the game next time I’m streaming it… but heads-up a lot of my streaming is just me playing games I like (tho you’re welcome to come by even then <3)
Oh also I streamed a lot of the development and testing of this game, I’ve got a playlist of the VODs here if you want to see any of them.