Spooktober 19th – Backgrounds
Posted: August 20, 2021 Filed under: Patreon Leave a comment »Been a few days since I posted (tho I’m still uploading dev vlogs!) so I figured I’d share today’s work, I’ve been drawing scene backgrounds. 🙂

That’s all for now. I hope you’re doing alright 🙂
Sophie’s Dice v0.7 (RC1)
Posted: August 20, 2021 Filed under: Patreon Leave a comment »Â
>>> Get The Dice! <<<
>>> Changelog <<<
VERY long video explainy above, you can see the changelog to know why it’s so long 😛
Getting this far was not easy, especially due to my graphics card just ending this month, BUT thanks to your support I was able to get a replacement relatively quickly (with a minimal loan from a family member), so I just want to say that I am REALLY grateful for your support. I know I say that a lot but I really mean it, this is the kind of thing that could have just ruined me for a good while but this time it was only a speedbump… I mean, a bank-account-emptying speedbump but I know I can recover thanks to all of you <3
Anyway, I really hope you enjoy these dice, this is the first release candidate so hopefully you’ll find it very stable and slick, so 1.0 is very soon 🙂
Once again, huge thanks! <3
Sophie’s Dice v0.6
Posted: August 20, 2021 Filed under: Patreon Leave a comment »Â
>>> Get The Dice! <<<
>>> Changelog <<<
New dice, all dice made SUPER fair… it’s just a pretty big update really!
FYI $5+ patrons, I’ll have your WIP build up in the next day or so, sorry it’s so late but these Dice are really monopolising my time. Anyway I hope you like cute witches! 😉
More Roguelike interface stuff
Posted: August 20, 2021 Filed under: Patreon Leave a comment »Had a couple of “bleh” days but I managed to get back to work and I did some more interface stuff today!
I improved the action card interactions, and made it so the interface is both on screen, and also a bunch of physical objects on the table beside the game:

also I modelled/textured a notepad with the plan that it will be the player’s inventory. Items you pick up from the board will be placed on that.

I’m thinking once I have that working, the other part of the UI will be the player’s character sheet, with HP/MP etc at the top, stats and then equipment beneath. But everything might change, it’s all rough for now aaaaand I really should spend more time working on the game than the UI 😛
Roguelike mouse control
Posted: August 20, 2021 Filed under: Patreon Leave a comment »I made a start on mouse input for movement and specifying action targets today, it’s still a little clunky but I’m pretty sure I’m gonna be able to make it so the game doesn’t need a million shortcuts for every little thing (although it probably will have those, because those are COOL :P)