Monthly Build 2018/12 – There Shall Be Lancing
Posted: August 20, 2021 Filed under: Patreon Leave a comment »More Dice!
Posted: August 20, 2021 Filed under: Patreon Leave a comment »Hey, big dice update, I finally got custom dice saving/loading working today which was the main thing I wanted done before I made another build for you. BUT before I did that I also added a bunch of new dice and dice shapes and features and stuff, it’s all in the video above ๐
As before, Win/Mac/Linux builds are available to all patrons here.
The android .apk file there is the old one for now though, looks like I can’t make a build of it tonight that doesn’t crash. I’ll update once I have it working but it’s not gonna be tonight (sorry!)
More Dice!
Posted: August 20, 2021 Filed under: Patreon Leave a comment »Hey, big dice update, I finally got custom dice saving/loading working today which was the main thing I wanted done before I made another build for you. BUT before I did that I also added a bunch of new dice and dice shapes and features and stuff, it’s all in the video above ๐
As before, Win/Mac/Linux builds are available to all patrons here.
The android .apk file there is the old one for now though, looks like I can’t make a build of it tonight that doesn’t crash. I’ll update once I have it working but it’s not gonna be tonight (sorry!)
DANGEROUS DUELS
Posted: August 20, 2021 Filed under: Patreon Leave a comment »Hey there! If you’ve been following me for a while you probably know about a game I released quite a while ago as “BANG BANG BANG!”, and if you have been following me recently you probably know that I’ve had to change the name due to a trademark conflict. The game is now called “DANGEROUS DUELS”
Because of the uh… legal necessity of me updating the game with it’s new name, making a new trailer, updating store pages etc, this means that the belated monthly build for December is going to be even more belated… But by way of apology, if you are a $5+ patron you can use this link right here to get the game on itch.io <3
Anyway a couple of words about the trademark conflict since it’s easy to assume the worst in these situations (I know I did at first):
- ย The trademark claim by the other party was absolutely legitimate, it predated my own use by years, was presented in a remarkably similar way, and was for a game with very similar themeing to my own.
- Also, I was never especially attached to the old name anyway, I’m glad for the change if anything.
So provided nobody tries to shake me down for money I don’t have (which is looking unlikely I think) then all is well! Apart from, you know, having to spend a bunch of time updating things and taking time away from my other projects.
Anyway, that’s all for now, I hope you’re all well! <3