Monthly Build 2019/09 – Dicey stuff!
Posted: August 20, 2021 Filed under: Patreon Leave a comment »Gosh this new build has some good stuff if you ask me!
Gosh I hope it’s done soon!
Gosh I hope you’re well and know that I super appreciate your support!
Gosh I hope you know you can download the win/mac/linux/android versions (v1.03) of this > here < <3
September Update (Dice + Candy Night)
Posted: August 20, 2021 Filed under: Patreon Leave a comment »Sorry for being silent here all month, I have been busy but somehow it’s extra work to post here rather than just dropping screenshots and updates in the discord*, as though I need to be more formal or something.
Anyway I don’t want to be formal so hey there fart-faces! ;P <3
Today I have been working on my dice, I am verrrrrrrrry close to getting the update together – I’ve even put a freeze on adding things to my to-do list. I should have a release candidate ready any day now!
Big dice things since the last update are:
- There are now over 300 dice! Each one has sharp-edged and round edged models too, so there’s like 600+ dice models
- There’s an option for the app to speak the results (so much audio recording! Orz)
- Lots of little things like rotating dice to read, saving which dice bag is open, or camera improvements, physics improvements etc. the changelog for this update is the longest by FAR
As well as dice, I got an idea for this year’s halloween game and I started work on that, unsurprisingly for me this year – its a tabletop RPG. In it you’ll play as kids going trick-or-treating who will at some point in the night encounter something evil!
I got pretty far on the first pass before getting back to polishing my dice update, so you can grab a pdf which is almost playable tbh – you’ll definitely get a good idea of the game from it (download is attached to this post below)
*Speaking of the Discord, I added patreon integration so if you want access to my private patron channel make sure you link your discord account 🙂
Anyway that’s my September, I hope things are going alright with you!
Dice v1.3 Release Candidate
Posted: August 20, 2021 Filed under: Patreon Leave a comment »So, I think it’s done! Assuming nothing is wrong with them, these builds are the ones that will get uploaded to store pages! To that end, if you could give them a try and let me know they work, I’d appreciate it!
In the mean-time, I’ll be working on updating store assets, making new screenshots, a new trailer, all that annoying stuff. But at least the end is in sight!
Update: These downloads should now be for the second Release Candidate 🙂
Sophie’s Dice 1.3 Release
Posted: August 20, 2021 Filed under: Patreon Leave a comment »It’s out! I’ll spare the detailed info on what’s new as I’ve posted about it plenty but if you want a fancy update, check the announcement on steam or itch, and if you want the *full* changelog that is here.
As always, patrons can get the PC/Android version at this link right here.
A few of you have already given me some feedback, I haven’t been able to respond to all of it yet but I am noting everything! There will be a patch in a week or so to fix some bugs I’ve missed (and any you find in the meantime – just let me know!)
As a note on news, I’m planning to put together a talk/Q&A stream as part of Steam’s Digital Tabletop Fest (of which Sophie’s Dice will be taking part), I’ll add another post later in the month about that if/when I figure it out.
Thank you so much for the support, without you I wouldn’t have been able to make this silly dice thing what it is <3
Monthly Build 2017/12 – Dead End
Posted: August 20, 2021 Filed under: Patreon Leave a comment »OK, so the first half of the game I started in October is ~mostly~ playable so you can have it 😀
I’m hopeful that this game will be finished and available for all patrons in January or February but… hey I was hopeful I could get it finished in October so we’ll see about that 😛
Regardless of when it gets finished, I wouldn’t have been able to do all the work I have done on it without your support, so thank you very much <3