Drakes & Daggers GDD

So at the start of the month I very quickly got the idea for an RPG-style Snakes & Ladders game and came up with the name “Drakes and Daggers” for it, since then I’ve been trying to put together a set of rules for the game that is actually fun to play.

My success in this endevour is… debatable.

What I do have is a game that works, is interesting sometimes, has a lot of potential for shenanigans if a player is in a trecherous mood… but generally I don’t feel like it is as good as its name. If I’m gonna make a Snakes & Ladders game called “Drakes & Daggers” it has to be awesome to be worthwhile for that name, right?

Anyway I think it’s OK. It’s better to play than monopoly, but that isn’t much imo. I’ve tried a few things to make it better but keeping it simple whilst also being interesting AND fun is a balane I’ve not been able to find. So I’m putting this project on the shelf for now, rather than trying to grind at it to find the fun.

Anyway anyway, just thought I’d share a failure with you, to normalise that because I fail a lot and lately I’ve just been on a lucky streak of good ideas that work out right away (Grapball, Lots of Dice things, Dealings in Dungeons, Safecracking Simulator – wow!). I need to be okay with failing or I have trouble trying new things, and “being OK at failing” is a skill I need to invest a lot of time in to remain capable at it, otherwise I crumple.

Anyway anyway anyway, thanks so much for supporting me as I try and fail at a variety of things!

Anyway anyway anyway anyway, the pdf download is here:

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Extra Stuff Video Update – May 21

I tried to keep it short but it’s like 10 minutes again, I’m sorry!

Anyway the tl;dw is:

  • I’m making stuff
  • I’m tired
  • I love you <3
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GrapBall Prototype

Sorry for not having much to give you Extra Stuff tier folks lately, most of my recent work has gone out to everybody – so here’s a prototype just for you!

Anyway, I do love you, happy new year, have fun!

(Mac/Linux users may need to do your “chmod +x” business on this since it was built on windows, sorry – my mac has the wrong version of unity installed rn)

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Sophie’s Safecracking Simulator v1.2

So it has now been a month of working on this project, and I’m juuuuuuuuuust about finished doing the “work” on it. There are just a couple of minor UI behaviour tweaks to make and I think I’ll be able to call it complete.

Then I just have the work of putting it on steam, making a proper trailer, that kind of junk. Maybe I’ll port it to mobile too if it doesn’t seem like it’s going to be too much extra work.

Oh I should probably note some stuff about what is new here:

  • Wheels can have moveable flies, this makes the sim WAY more detailed and means turning left or right to a number will place any moved gates to the same position regardless
  • You can set lock ‘tolerance’, for a wider fence. Wider fence means you need to be more precise with the numbers you enter in combination (I don’t recommend it unless you want a really monotonous challenge!)
  • Gamepad rumble, so you can really feel the mechanisms inside the lock as you turn
  • Lock seeds, liked a lock and want to share it with a friend? Send them the seed! You can also seal messages inside a safe when you generate a lock, that message is encrypted as part of the seed and isn’t decrypted until the lock is cracked!
  • Game settings! You can finally adjust resolution/graphics/audio settings! It’s like a professionally made thing now!
  • Improved models/lighting/lots of stuff!
  • LOTS of fixes!

That’s it! As ever, thanks for your support! I’d not be able to make weird things like this without your help! <3

This content is available exclusively to members of this creator's Patreon at $1 or more.

Sophie’s Dice v1.41

I am so tired of working on dice, I’m gonna do something else for a bit!

For now though, here’s an update. There’s lots of new roll expression stuff, and a couple of new dice shapes. Also on most platforms you can now import images right from inside the app.

Anyway I love you, hope you’re doing OK <3

This content is available exclusively to members of this creator's Patreon at $1 or more.