Monster time
Posted: November 28, 2009 Filed under: 3D | Tags: blender Leave a comment »No nanowrimo stuff today (may not actually get any more done this month) but I am crashing at my mum’s now and have been playing around with the blender 2.5 alpha.
I have to admit since watching Logan’s timelapse building the models for our miniLD game I realised how… ‘flat’ my models are, and for alot of stuff I prefer that, but I dont want to feel it’s something I’m limited too, and because my approach to limitations is to kick them in the shin I am playing around with more ‘sculpty detail’ models.